Picture of the Day 31/7/16 - Concept art for SpaceX's Mars Colonial Transporter by Richard Heidmann from the French chapter of The Mars Society (Association Planète Mars). You can also read his speculations of the possible MCP mission architecture details here.
As the day the SpaceX CEO Elon Musk intends to unveil (at the International Astronautical Congress 26-30 September 2016 in Guadalajara, Mexico) details of its 'Mars Colonial Transporter' (MCT) mission architecture is nearing, we will mostly dedicate our 'Picture of the Day' awards to the fan concept art of the MCT.
Sunday, July 31, 2016
Sunday, July 10, 2016
Astronauts exploring Mars by Balazs Agoston
Picture of the Day 10/7/16 - Astronauts exploring Mars by Balazs Agoston from Hungary. More of his concept art here.
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Wednesday, July 6, 2016
Martian colonies by 2116 according to Boeing
Celebrating its 100th anniversary Boeing released a 30" TV commercial briefly depicting the world in 2116. According to Boeing there will be human colonies and a space elevator on Mars by then :)
Sunday, July 3, 2016
Saturday, June 18, 2016
Mars colony by Erik van Helvoirt
Picture of the Day 18/6/16 - A well-established Martian colony by Erik van Helvoirt from Netherlands. More of his concept art here.
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Monday, May 30, 2016
Soviet lander on Phobos by Maciej Rebisz
Wednesday, April 20, 2016
Martian landscapes by Ludek Pesek
Here are some of the best paintings of Martian landscapes by Czech space artist and illustrator Ludek Pesek (1919-1999).
More of his Mars art here.
More of his Mars art here.
Noctis Labyrinthus
Southern part of the Olympus Mons caldera
Sunday, April 17, 2016
Female astronaut on Mars by Mark Kent
Picture of the Day 17/4/16 - Female astronaut or "A new day on Mars" by sci-fi artist Mark Kent. More of his art here.
Sunday, February 28, 2016
Mars game review - Red Faction
Red Faction (2001) is a classic first-person shooter (FPS) game. It's one of the first 3D computer games set on Mars and despite its old age - still the greatest. No wonder there were made several sequels in the form of computer games and even a TV movie.
Red Faction depicts a miner revolution against oppressive corporation conducting some nasty biological experiments in a Martian colony in 2075. The most innovative feature of this game is its Geo-Mod engine which allows to create fully destructible game world.
Red Faction starts with the game's protagonist (you) Parker arriving at Martian mining colony with hopes of starting a new life away from his parents. Earth’s minerals are being depleted and humanity needs more and more of them. The Ultor Corporation runs the mining and research operations on Mars and is promising for potential fortune seekers high income and new horizons on a fresh planet. But the reality turns out to be not as bright - living conditions for the miners are poor, the guards are brutal and a deadly disease "The Plague" is spreading among the workers. Rumors are it is purposedly made by Ultor's scientists.
Parker is ending his routine mining shift when a daily strife between the miners and the guards spark an armed rebellion. Turns out the growing discontent of Ultor's rule has created an underground resistance force called "Red Faction", which now finally takes real action against the oppressors. Parker joins the rebellion and together with other miners is starting to fight his way out of mines with the helpful radio-guidance of Red Faction's leader Eos and Ultor's technician Hendrix. Parker is guided to join up with a group of miners who are about to steal a supply shuttle and escape the mining complex, but he arrives too late... luckily - the shuttle takes off and is immediately destroyed by Ultor's missiles.
It's now clear that escaping Mars won't be an easy task. Parker goes to Ultor's geothermal plant deep underground, sabotages it and through underwater tunnel enters the administrative complex of Ultor. There he kidnaps a high-ranking Ultor administrator, Gryphon, who turns out to be a Red Faction sympathizer willing to share his knowledge of Ultor's secrets to Red Faction. The man behind "The Plague" is Ultor's head scientist Dr. Capek who has been experimenting with nanotechnology and "The Plague" is a side-effect of injections at the miners' annual medical checkup. Parker tracks down Capek in his underground laboratory and with the help of Eos finishes him.
Red Faction depicts a miner revolution against oppressive corporation conducting some nasty biological experiments in a Martian colony in 2075. The most innovative feature of this game is its Geo-Mod engine which allows to create fully destructible game world.
Story
Red Faction starts with the game's protagonist (you) Parker arriving at Martian mining colony with hopes of starting a new life away from his parents. Earth’s minerals are being depleted and humanity needs more and more of them. The Ultor Corporation runs the mining and research operations on Mars and is promising for potential fortune seekers high income and new horizons on a fresh planet. But the reality turns out to be not as bright - living conditions for the miners are poor, the guards are brutal and a deadly disease "The Plague" is spreading among the workers. Rumors are it is purposedly made by Ultor's scientists.
Where false promises meets discontent a rebellion is born |
It's now clear that escaping Mars won't be an easy task. Parker goes to Ultor's geothermal plant deep underground, sabotages it and through underwater tunnel enters the administrative complex of Ultor. There he kidnaps a high-ranking Ultor administrator, Gryphon, who turns out to be a Red Faction sympathizer willing to share his knowledge of Ultor's secrets to Red Faction. The man behind "The Plague" is Ultor's head scientist Dr. Capek who has been experimenting with nanotechnology and "The Plague" is a side-effect of injections at the miners' annual medical checkup. Parker tracks down Capek in his underground laboratory and with the help of Eos finishes him.
Tuesday, February 23, 2016
Video: NASA's Journey to Mars
In recent months NASA has released some exciting videos visualizing its "Journey to Mars". What is more important - they represent a conceptual shift from Apollo's style approach [every expedition to it's own location] to a more longsighted approach - every expedition to the same one location. At the workshop in October, 2015 NASA officials revealed that "human exploration of Mars is not planned as a single mission, but a series of three to five expeditions, each with a crew of four to six, lasting about 500 Martian days each. All would land in the same exploration zone, or EZ. The plan includes the construction of a surface field station to be located in the center of the exploration." It means that NASA's "Journey to Mars" mission concept has become more friendly to a goal of a permanent human colony on Mars.
NASA's base on Mars after a few decades:
NASA's base on Mars after a few decades:
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